SONIC BOOM
A proposal for a new direction for sonic the Hedge Hog in story and game play.
Reason
the reason for this game is that the sonic series has been left to stagnate with little progression. sonic was meant to be a more "hip" and baddass character then his rivals and has since been toned down to kiddie fodder with little game play advancements. This will not be for 6 year olds, it's a strong teen rating 13 year old and up to his now grown up fans. The game comes back to sonic being cool by being different and not playing it safe. Future games will have to find new creative ways to continue the game play it does not stick to the same old formula that once worked. In this it will sell many games and renew what was meant to be a different kind of mascot character, one that all people who love good games will enjoy with out compromise.
Keys to success
Game play
We start off with a beautiful cgi rendered 3d environment as sonic is off to save tails. All the story scenes are done in this manner with camera work devoted to character emotion. The exception is in flash backs to older memories some of them will be cgi but some will be taken right out of older genesis games, original graphics included with voice overs. After a power 3d playable beginning of about 20 min sonic proclaims "let's get down to business" and the game changes to beautiful cgi rendered 2d for half his missions and retains 3d for the other half.
Forever levels
The game engine will create level remixes. Hiding familiar features with new textures, colors and a catalog of hold out graphics. As much as possible it will change the layout of levels, lengthening or shortening them as a section and/or as a whole. This will only happen after all designed levels are played threw and the game is thought to be beat. The option to replay the originally designed levels will all ways be present.
Time play feature
The goal is to have the first new major cut scene revealed when the player thought the game's story was over and after 1 further month of play time. The player should still have felt a satisfying amount of cut scenes and story have been shown in the once through game. The new ones are the unexpected extension to the main story.
Where as new randomized levels will be available continuously new Team designed levels and cut scenes will be come available after 3 prerequisites are obtained.
#1. Time played must be a minimum number of hours
#2 Sufficient real time must have passed.
#3 Progress in game
As progressing though the game some times mostly earlier on, levels will have to be completed to unlock a cut scene. Later it will be by a hidden percentage only and a cut scene could come in the middle of a level ( as long as the first 2 prerequisites are met) with a natural tie in to initiate it. Such as thoughts coming to the character and supporting cast finding you independent of ware you are in location.
Surpassing prerequisites #1 by xx amount will speed up the time to unlock but still not be obtainable by hours played alone.
The game save will record play time and days passed accumulatively. Changing the system date will not work.
New T.V. advertising can be displayed after the 1 month mark
"Sonic Boom. keep playing .....there's more."
Just as this content has begun to become unlocked.
Players who have far exceeded the min play time will get it 1 week in advance.
There will be many more minor cut scenes along the way based on the above 3 prerequisites. Although minor to ending the story there will have a dramatic impact and concentrate on character's emotional state.
After 4 months of real time has passed and enough progress though the game the true ending becomes available. It will consist of final levels a final boss and a final major cut scene.
The point is not to make the player wait but to surprise with more content as there game gets older.
Story Out line
Reason
the reason for this game is that the sonic series has been left to stagnate with little progression. sonic was meant to be a more "hip" and baddass character then his rivals and has since been toned down to kiddie fodder with little game play advancements. This will not be for 6 year olds, it's a strong teen rating 13 year old and up to his now grown up fans. The game comes back to sonic being cool by being different and not playing it safe. Future games will have to find new creative ways to continue the game play it does not stick to the same old formula that once worked. In this it will sell many games and renew what was meant to be a different kind of mascot character, one that all people who love good games will enjoy with out compromise.
Keys to success
- Full 2d levels as well as full 3d levels
- The Death of Dr. robotnik
- A emotionally attentive story
- As Real time passes, major content unlocked
- Deals heavily with 3 characters Sonic, Amy and tails who is mostly only talked about.
- New levels created by engine for extended game play after first run though
We start off with a beautiful cgi rendered 3d environment as sonic is off to save tails. All the story scenes are done in this manner with camera work devoted to character emotion. The exception is in flash backs to older memories some of them will be cgi but some will be taken right out of older genesis games, original graphics included with voice overs. After a power 3d playable beginning of about 20 min sonic proclaims "let's get down to business" and the game changes to beautiful cgi rendered 2d for half his missions and retains 3d for the other half.
Forever levels
The game engine will create level remixes. Hiding familiar features with new textures, colors and a catalog of hold out graphics. As much as possible it will change the layout of levels, lengthening or shortening them as a section and/or as a whole. This will only happen after all designed levels are played threw and the game is thought to be beat. The option to replay the originally designed levels will all ways be present.
Time play feature
The goal is to have the first new major cut scene revealed when the player thought the game's story was over and after 1 further month of play time. The player should still have felt a satisfying amount of cut scenes and story have been shown in the once through game. The new ones are the unexpected extension to the main story.
Where as new randomized levels will be available continuously new Team designed levels and cut scenes will be come available after 3 prerequisites are obtained.
#1. Time played must be a minimum number of hours
#2 Sufficient real time must have passed.
#3 Progress in game
As progressing though the game some times mostly earlier on, levels will have to be completed to unlock a cut scene. Later it will be by a hidden percentage only and a cut scene could come in the middle of a level ( as long as the first 2 prerequisites are met) with a natural tie in to initiate it. Such as thoughts coming to the character and supporting cast finding you independent of ware you are in location.
Surpassing prerequisites #1 by xx amount will speed up the time to unlock but still not be obtainable by hours played alone.
The game save will record play time and days passed accumulatively. Changing the system date will not work.
New T.V. advertising can be displayed after the 1 month mark
"Sonic Boom. keep playing .....there's more."
Just as this content has begun to become unlocked.
Players who have far exceeded the min play time will get it 1 week in advance.
There will be many more minor cut scenes along the way based on the above 3 prerequisites. Although minor to ending the story there will have a dramatic impact and concentrate on character's emotional state.
After 4 months of real time has passed and enough progress though the game the true ending becomes available. It will consist of final levels a final boss and a final major cut scene.
The point is not to make the player wait but to surprise with more content as there game gets older.
Story Out line
Opening
Game opens with sonic running though green hill zone 1, original genesis graphics with voice over nothing important to say yet. (may have pixels around the mouth move) Continues with sonic 2. sonic and tails running along together they have a light playful conversation. continues on to game gear sonic 2 with tails being taken by Dr robotnik as sonic runs after him we get up close and pixely. music of dread. Cut to modern cgi. We see a close up of sonics eyes as they open camera pulls back as his head lifts. He screams "Tails!!". As we stick with this image his face returns to normal as he realizes he can not give chase he gets out of bed and walks mournfully to the window. He looks out into the new day as the camera swings form his back to his front concentrating on his eyes staring off. As a tear falls out we zoom in and track it's fall while the back ground slows to a craw we see in the falling tear a reflection of a moving scene...a memory. Tails being taken by Dr. robotnik, his tormented fox face expresses that somethings different this time then any other in which he was in danger. We zoom back from the tear a bit as the image of Tails still resides we hear his scream for sonic. The tear hits the window ledge and shatters. We pull the camera out again for a full view. Sonic speaks. "Tails" is all he says.
Main
This is only a out line to the over all story, Sonic will still have his whimsical moments.
It's clear Sonic has to rescue tails. He starts his missions as we slowly learn why Dr. robotnik has taken tails. Threw talking to Amy the story is recounted. Robotnik doesn't take Tails as bait. there is no trap he wishes him to follow. He intends to separate them forever. Hoping to demoralize sonic while keeping Tails alive so he can not move on. He thinks his power is in his friends and his best friend is Tails. He promises not to stop there, Amy is next. Sonic Must stop him and save tails while protecting Amy.
We see cut scenes of Sonic and Amy talking about fond memories of tails. Dr. Robotniks plan is effective sonic is demoralized from the loss of tails as there are no clues this time, no way to find robotnik. He has no other plan of domination. Amy keeps Robotniks plan form working completely and is a emotional aid to sonic as well as a hinderence as she will be the next target.
After 1/4 of game play we see Robotniks lair with tails being held in a chamber. After some banter tails keeps hope that sonic will rescue him. He does not see what Dr. robotnik is doing. The camera pulls around to see a close up of his optimistic face. We see in his eyes a reflection of a blue blur, his last words "sonic". We pull back more and Immediately a stream of ice particles hits him full force, leaving him frozen with a bewildered expression. Just before he falls in to a deep sleep he has time to figure out somethings wrong and sonic isn't coming.
sonic is unaware of this and continues his mission in search of robotnik while always coming home to Amy at the end of his day.
At the perceived end of the game Sonic faces off with Dr. Robotnik in an epic battle. Sonic is made aware that tails is behind The Dr. in a closed Metal container but is not informed of his freezing. Sonic wears down Robotnik and appears to have him beat but as usual he gets away. This time with tails, he flies off in to the distance.
Sonic swears that where ever he goes he will find him. the game ends for the player.
As stated, new levels will be available with new cut scenes.
We start to see sonic age as real days pass.
After 1 month of game play and after a first run though
Sonic ages 15 years he gains new abilities and becomes stronger yet still mourns the long lost Tails.
He faces off against Robotnik again and seemingly wins. Then Robotnik proclaims "you will never find tails sonic.....ever" "I will never stop" He does his usual runaway tactic as we see sonic look up at him with new resolve in his face, he gives chase. He makes a great effort but comes up 100 yards short of catching Robotnik. He is only keeping pace. We pull in front of Dr. Robotnicks flying contraption and see him unconcerned, playing with controls and watching his path. We Turn our camera behind him to sonic and see his resolve about to weaken when we hear voice overs. Memories of sonic and tails, ending with tails calling for help. With the greatest resolve we have ever seen in his face he speeds up and closes the gap. Robotnik notices a warning sound and light on his dash he does not look back as sonic leaps from the ground to the back of his flying machine he gains a hold of it's body as robotnik exclaims in bewilderment "sonic". He turns his head as sonic dashes forward with robotniks body in tow. The two rivals ascend in to the air under sonics force as they hit there apex of hight sonic yells "EGG MAN!!!!" and turns him over so he is positioned on top with one knee in his gut. they descend quickly as his words still resonate. With the camera behind sonic pointing down we come to there side view and see the back ground rushing past. Sonic looking at Egg man and a look of fright on his face. the ground comes mercifully quick and robotniks body impacts with full force as sonic is stead fast in place on top of him. Egg man lays motionless with a bit of blood coming form the corner of his mouth his final words. "My plans......" He dies.
Sonic gets off and stands erect. a look of sorrow and pity comes over his face for his rival, for tails and for him self and what he was forced in to. sonic quietly says
"tails, I'm sorry"
As he stares at the lifeless body off Egg man. fade to black.
This scene is the true end of Dr. Robotnik 15 years after the game started.
It is not graphically violent the only blood is the trickle from robotics mouth and even Disney villains die (though mostly off screen). Well with in a T rating.
There are very intense scenes emotionally in this game this is the only one where there is real violence. He had to end his menace , it is not vengeance.
The game ends again.
It continues on with different goals as now Sonic thinks tails lost forever with the end of Dr. robotnik. We find new cut scenes though the next 3 months with sonic and Amy conversing dealing with the Loss of Tails thought gone for good and Sonics destruction of Egg man. There is 1 death in this game and sonic has trouble coming to terms with it. He is not happy things had to end that way, this is as dark as the game gets but it is fleshed out in full. showing that taking a life even by necessity truly weighs heavy on the hero in the long run.
After the 3 month Point of real time Sonic finds out tails could still be alive he is ecstatic. During this time we have seen sonic age much more and though still doing good for others he still losses hope about tails some times. Even with Dr. Robotnik gone, has he won?
We find 28 years has past which was made know to the player though out the 3 months of game play. Sonic is much older now and on the downward slope of his prime. He is how ever still Sonic. With age has come new abilities.
His new "finding tails again" centered missions take 2 years of sonics life and only as long in real time as the player takes to complete them.
finally He reaches Egg mans hiding spot. Sonic is greeted by a holographic recording of Dr. Robotnik being his evil self. Sonic is saddened by his image remembering there final battle. The recording loops and sonic destroys the source from where it was projected. An old resolve comes over him like that day of the final battle. His sadness wiped away he ventures in. The building it self is all Egg mans contraption, he fights his way though corridors to An open room at the end with a boss battle. A Mechanical robots left behind by the Dr. After defeating it he continues on to find 2 more rooms with 2 more bosses. After the last and most fearsome sonic sees The long lost metal container hooked in to the building. He approaches a console, activating it. The container opens and sonic sees tails for the first time in 30 years still the same age....frozen.
This realization falls over him and in wonderment he comes closer to examine him and his prison of ice. He places his hand on the cold block to touch his past. Going back to the control panel behind him, he studies the layout and starts a slow procedure.
Sonic used to being fast has to literally sit around and wait for the defreezing process to pass. We see time pass slowly with video fade ins and outs on sonic lounging remembering tails and the early video games they where in in there original graphics. and then pieces of his 30 year journey.
A automated computer snaps him out of it as he is informed the process is 1 min to completing he slowly gets up we now see his older face once more. he proceeds over to the chamber while a life like color returns to a still sleeping tails.
The countdown continues until ..... "process complete" is sounded off . With great anticipation in sonics face tails opens his eyes, then smiles.
"sonic I knew you'd come for me!"
Sonic half smiles back as he feels it is not a complete victory. He helps him out.
Tails adjusts to his new surroundings, little time for him has passed. He begins to notice sonics aging.
"sonic. How long have I been gone?"
tails face gets angry
"I'll get that Egg man"
Sonic looks sadder then he tough he would at the reuniting of a long lost friend. He continues wondering if all those happy memories he just relived could ever be his again.
He looks up form the floor where his face immediately went as tails pronounced his revenge.
"Egg man is dead."
"15 years now."
Tail's amazement can't keep his exclamations in
"15 years?!?! "
sonic continues
"tails."
he trails off for a moment like he never thought he'd say those words to his face again
"tails....it's been 30 years since you....where captured"
tails sits in silence.
Sonic tells his story as we hear sentimental music but no words time passes and Tails is filled in for most of the last 3 decades. Sonic takes tails hand to help him up
"Come on let's get out of hear....I'll race you"
They run off together and we pull ahead and watch them run from the doom of Egg mans cavern though beautiful tereain with smiles on both there faces......Sonic boom.